[MAP] Автовокзал El Quebrados( респа 4 город xD ) - Форум Cheat-Master.ru
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[MAP] Автовокзал El Quebrados( респа 4 город xD )
iMaddy Дата: Понедельник, 04.06.2012, 14:38 | Сообщение # 1
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Quote
AddStaticVehicleEx(437,-1312.32336426,2702.12255859,50.31250000,212.00000000,75,6,15); //Coach
AddStaticVehicleEx(437,-1308.69824219,2704.13281250,50.31250000,211.99768066,-1,6,15); //Coach
AddStaticVehicleEx(437,-1305.30859375,2706.48339844,50.31250000,211.99768066,-1,6,15); //Coach
AddStaticVehicleEx(437,-1301.81054688,2708.94140625,50.31250000,211.99768066,-1,6,15); //Coach
AddStaticVehicleEx(462,-1263.81762695,2694.52783203,49.73271942,30.00000000,-1,-1,15); //Faggio
AddStaticVehicleEx(462,-1270.03564453,2690.94482422,49.73271942,30.00000000,-1,-1,15); //Faggio
AddStaticVehicleEx(462,-1264.94604492,2693.89282227,49.73271942,29.99816895,-1,-1,15); //Faggio
AddStaticVehicleEx(462,-1266.04687500,2693.27929688,49.73271942,29.99816895,-1,-1,15); //Faggio
AddStaticVehicleEx(462,-1266.99804688,2692.68066406,49.73271942,29.99816895,-1,-1,15); //Faggio
AddStaticVehicleEx(462,-1267.87402344,2692.04882812,49.73271942,29.99816895,-1,-1,15); //Faggio
AddStaticVehicleEx(462,-1269.00976562,2691.58496094,49.73271942,29.99816895,-1,-1,15); //Faggio
CreateObject(996,-1271.92517090,2735.58691406,49.81125641,0.00000000,0.00000000,30.00000000); //object(lhouse_barrier1) (1)
CreateObject(996,-1276.14160156,2733.13623047,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (2)
CreateObject(996,-1360.21093750,2768.83740234,10.54263687,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (3)
CreateObject(8591,-1273.89855957,2715.14843750,55.01369476,0.00000000,0.00000000,297.50000000); //object(olympic01_lvs) (2)
CreateObject(996,-1280.66711426,2730.57470703,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (4)
CreateObject(996,-1285.47631836,2727.69653320,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (5)
CreateObject(996,-1289.53417969,2725.46313477,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (6)
CreateObject(996,-1293.06640625,2723.50878906,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (7)
CreateObject(996,-1302.79223633,2718.05541992,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (8)
CreateObject(996,-1265.26147461,2738.66235352,49.81125641,0.00000000,0.00000000,299.99816895); //object(lhouse_barrier1) (9)
CreateObject(996,-1260.39746094,2730.46582031,49.81125641,0.00000000,0.00000000,120.24536133); //object(lhouse_barrier1) (10)
CreateObject(996,-1297.79492188,2720.83593750,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (11)
CreateObject(996,-1307.78198242,2715.25219727,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (12)
CreateObject(996,-1312.01672363,2712.80737305,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (13)
CreateObject(996,-1316.99682617,2709.86547852,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (14)
CreateObject(996,-1319.68457031,2708.42382812,49.81125641,0.00000000,0.00000000,29.99267578); //object(lhouse_barrier1) (15)
CreateObject(996,-1335.84082031,2699.25585938,49.81125641,0.00000000,0.00000000,29.99267578); //object(lhouse_barrier1) (16)
CreateObject(996,-1325.10961914,2705.26928711,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (17)
CreateObject(996,-1329.89025879,2702.62524414,49.81125641,0.00000000,0.00000000,29.99816895); //object(lhouse_barrier1) (18)
CreateObject(1415,-1264.69018555,2736.75878906,49.06250000,0.00000000,0.00000000,300.00000000); //object(dyn_dumpster) (1)
CreateObject(1415,-1263.77783203,2735.17163086,49.06250000,0.00000000,0.00000000,299.99816895); //object(dyn_dumpster) (2)
CreateObject(1409,-1265.65332031,2737.82177734,49.06250000,0.00000000,0.00000000,32.00000000); //object(cj_dump1_low) (1)
CreateObject(1359,-1263.18164062,2733.63867188,49.76105881,0.00000000,0.00000000,0.00000000); //object(cj_bin1) (1)
CreateObject(673,-1306.37036133,2717.45776367,49.28616333,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (1)
CreateObject(673,-1301.63952637,2720.12939453,49.28654480,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (2)
CreateObject(673,-1311.56958008,2714.61450195,49.30138397,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (5)
CreateObject(673,-1316.60839844,2711.71191406,49.29149246,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(673,-1295.92285156,2722.65307617,49.62172318,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (7)
CreateObject(673,-1290.69165039,2725.73852539,49.74111176,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (8)
CreateObject(673,-1282.04919434,2730.47509766,49.59408188,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (9)
CreateObject(673,-1287.12402344,2727.59277344,49.58444977,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (10)
CreateObject(673,-1268.06970215,2738.46264648,49.65606689,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (11)
CreateObject(673,-1277.44042969,2732.86621094,49.38798523,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (12)
CreateObject(673,-1272.70605469,2735.31347656,49.49842453,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (13)
CreateObject(673,-1332.72375488,2702.38525391,49.15598297,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(673,-1319.77636719,2709.34179688,49.12818146,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(673,-1323.67968750,2707.09667969,49.12471008,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(673,-1328.26757812,2704.36523438,49.11315918,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(996,-1252.02233887,2715.48022461,49.81125641,0.00000000,0.00000000,120.24536133); //object(lhouse_barrier1) (10)
CreateObject(996,-1247.42614746,2707.48168945,49.80538940,0.00000000,0.00000000,120.24536133); //object(lhouse_barrier1) (10)
CreateObject(996,-1249.83020020,2711.57543945,49.81125641,0.00000000,0.00000000,120.24536133); //object(lhouse_barrier1) (10)
CreateObject(996,-1245.63183594,2704.25878906,49.80890656,0.00000000,0.00000000,120.23986816); //object(lhouse_barrier1) (10)
CreateObject(996,-1251.76354980,2700.02319336,49.81785965,0.00000000,0.00000000,30.24536133); //object(lhouse_barrier1) (10)
CreateObject(996,-1255.08569336,2698.06225586,49.81951141,0.00000000,0.00000000,30.23986816); //object(lhouse_barrier1) (10)
CreateObject(996,-1259.82714844,2695.37377930,49.81977844,0.00000000,0.00000000,30.23986816); //object(lhouse_barrier1) (10)
CreateObject(996,-1265.24206543,2692.16821289,49.82431793,0.00000000,0.00000000,30.23986816); //object(lhouse_barrier1) (10)
CreateObject(996,-1275.41430664,2686.32617188,49.81125641,0.00000000,0.00000000,30.23986816); //object(lhouse_barrier1) (10)
CreateObject(996,-1269.36425781,2689.77148438,49.82685089,0.00000000,0.00000000,30.23986816); //object(lhouse_barrier1) (10)
CreateObject(996,-1272.95019531,2679.22753906,49.81125641,0.00000000,0.00000000,114.23587036); //object(lhouse_barrier1) (10)
CreateObject(1256,-1252.05737305,2713.95727539,49.72195816,0.00000000,0.00000000,30.00000000); //object(stonebench1) (1)
CreateObject(1256,-1249.91320801,2710.26123047,49.72195816,0.00000000,0.00000000,29.99816895); //object(stonebench1) (2)
CreateObject(1256,-1247.71496582,2706.68994141,49.72195816,0.00000000,0.00000000,29.99816895); //object(stonebench1) (3)
CreateObject(628,-1252.80981445,2715.88720703,51.05640793,0.00000000,0.00000000,0.00000000); //object(veg_palmkb4) (1)
CreateObject(628,-1250.63671875,2701.70776367,51.05640793,0.00000000,0.00000000,0.00000000); //object(veg_palmkb4) (2)
CreateObject(1256,-1252.56201172,2700.78002930,49.72195816,0.00000000,0.00000000,300.00000000); //object(stonebench1) (4)
CreateObject(1256,-1248.87695312,2702.91577148,49.72195816,0.00000000,0.00000000,299.99816895); //object(stonebench1) (5)
CreateObject(1256,-1256.07629395,2698.62963867,49.72195816,0.00000000,0.00000000,299.99816895); //object(stonebench1) (6)
CreateObject(628,-1248.84863281,2708.51464844,51.05640793,0.00000000,0.00000000,0.00000000); //object(veg_palmkb4) (3)
CreateObject(628,-1257.60156250,2697.40820312,51.05640793,0.00000000,0.00000000,0.00000000); //object(veg_palmkb4) (4)
CreateObject(628,-1246.95654297,2704.42529297,51.05640793,0.00000000,0.00000000,0.00000000); //object(veg_palmkb4) (5)
CreateObject(628,-1251.07128906,2711.93554688,51.05640793,0.00000000,0.00000000,0.00000000); //object(veg_palmkb4) (6)
CreateObject(628,-1254.05664062,2699.73144531,51.05640793,0.00000000,0.00000000,0.00000000); //object(veg_palmkb4) (7)
CreateObject(3515,-1255.79199219,2706.25976562,48.78270721,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(1340,-1260.66479492,2712.32836914,50.19008636,0.00000000,0.00000000,299.99816895); //object(chillidogcart) (2)
CreateObject(1341,-1257.03466797,2714.48266602,50.06508636,0.00000000,0.00000000,28.00000000); //object(icescart_prop) (1)
CreateObject(673,-1245.76257324,2703.07592773,49.07543945,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (3)
CreateObject(673,-1250.82751465,2700.10498047,49.07760239,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (4)
CreateObject(673,-1256.07116699,2697.14428711,49.07765198,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (14)
CreateObject(673,-1246.75805664,2707.15576172,48.99980164,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (15)
CreateObject(673,-1249.28125000,2710.98559570,49.27758408,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (16)
CreateObject(673,-1251.28247070,2714.80761719,49.02249146,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (17)
CreateObject(673,-1253.57385254,2718.46386719,49.27692032,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (18)
CreateObject(673,-1259.97521973,2693.74804688,49.10039520,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (19)
CreateObject(673,-1265.15148926,2691.59277344,49.09253311,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (20)
CreateObject(673,-1270.36340332,2688.51269531,49.09711456,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (21)
CreateObject(673,-1275.14904785,2685.39233398,49.06250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (22)
CreateObject(673,-1272.98779297,2679.70556641,49.15743256,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (23)
CreateObject(1346,-1261.33178711,2695.26953125,50.41350555,0.00000000,0.00000000,214.00000000); //object(cj_phone_kiosk2) (3)
CreateObject(1346,-1259.37011719,2696.44433594,50.41350555,0.00000000,0.00000000,213.99664307); //object(cj_phone_kiosk2) (4)
CreateObject(1341,-1258.99377441,2713.42846680,50.06508636,0.00000000,0.00000000,29.99816895); //object(icescart_prop) (2)
CreateObject(1341,-1255.19384766,2715.64062500,50.06508636,0.00000000,0.00000000,27.99865723); //object(icescart_prop) (3)
CreateObject(996,-1340.05004883,2696.88110352,49.81125641,0.00000000,0.00000000,29.99267578); //object(lhouse_barrier1) (16)
CreateObject(996,-1350.56054688,2690.80712891,49.81125641,0.00000000,0.00000000,29.99267578); //object(lhouse_barrier1) (16)
CreateObject(996,-1345.18066406,2693.89355469,49.81125641,0.00000000,0.00000000,29.99267578); //object(lhouse_barrier1) (16)
CreateObject(996,-1351.84497070,2690.06909180,49.81125641,0.00000000,0.00000000,209.99267578); //object(lhouse_barrier1) (16)
CreateObject(996,-1346.39440918,2660.18774414,50.70430756,0.00000000,0.00000000,129.98715210); //object(lhouse_barrier1) (16)
CreateObject(996,-1343.68493652,2657.03320312,50.71599579,0.00000000,0.00000000,129.98474121); //object(lhouse_barrier1) (16)
CreateObject(996,-1341.07763672,2653.99926758,50.72705841,0.00000000,0.00000000,129.98474121); //object(lhouse_barrier1) (16)
CreateObject(996,-1308.14868164,2665.26831055,49.81302643,0.00000000,0.00000000,18.23986816); //object(lhouse_barrier1) (10)
CreateObject(996,-1315.79577637,2662.76293945,49.81125641,0.00000000,0.00000000,18.23730469); //object(lhouse_barrier1) (10)
CreateObject(996,-1321.19531250,2660.96655273,49.82130814,0.00000000,0.00000000,18.23730469); //object(lhouse_barrier1) (10)
CreateObject(996,-1325.74865723,2659.55200195,49.82473755,0.00000000,0.00000000,18.23730469); //object(lhouse_barrier1) (10)
CreateObject(996,-1331.57287598,2657.60498047,49.81125641,0.00000000,0.00000000,18.23730469); //object(lhouse_barrier1) (10)
CreateObject(673,-1340.18969727,2653.54687500,49.90983582,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(673,-1333.65063477,2656.72998047,49.11161423,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(673,-1337.41271973,2654.96801758,49.57598114,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(11455,-1279.11401367,2709.30224609,56.80767822,0.00000000,0.00000000,26.99816895); //object(des_medcensgn01) (2)
CreateObject(1361,-1271.27038574,2689.69824219,49.80584335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (2)
CreateObject(1361,-1273.20166016,2688.48291016,49.80584335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (3)
CreateObject(1361,-1274.84985352,2687.17968750,49.80584335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (4)
CreateObject(1566,-1290.13500977,2709.00683594,50.57791138,0.00000000,0.00000000,300.00000000); //object(cj_ws_door) (1)


P.S: До этого было так:


Тоже одна из первых моих работ



Вопросами по сайту и так же игровому рынку (развод, невалидные товары, добавление в ЧС, проведение сделок)
не занимаюсь



Drakosha Дата: Вторник, 05.06.2012, 14:04 | Сообщение # 2
Боец
Сообщений: 69
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cпасибо
[CM]Vlad Дата: Вторник, 03.07.2012, 22:06 | Сообщение # 3
Боец
Сообщений: 69
Статус: Offline
прик smile
O__O Дата: Вторник, 03.07.2012, 22:16 | Сообщение # 4
Боец
Сообщений: 78
Статус: Offline
Fuuu radikal

Я здесь уже 3400+ дней
Skaletezor Дата: Понедельник, 09.07.2012, 02:17 | Сообщение # 5
Боец
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не плохо так
Denislols Дата: Понедельник, 09.07.2012, 02:23 | Сообщение # 6
Hardcore
Сообщений: 181
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Чётко

Rafa[E]lO Дата: Четверг, 23.04.2015, 20:28 | Сообщение # 7
Новичок
Сообщений: 1
Статус: Offline
Не понимаю зачем вы так далеко от Мэрии делаете спавны? Как игрокам доехать до Мэрии то? Долго будет...

122334455
Марио™ Дата: Понедельник, 13.07.2015, 19:49 | Сообщение # 8
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Статус: Offline
нормалек)

[+]Вконтакте
[+]Мой Shop
[CM]mishka1002 Дата: Среда, 15.07.2015, 12:48 | Сообщение # 9
Боец
Сообщений: 116
Статус: Offline
Как для респы - нормально. Можно ещё внутреннюю инту автовокзала сделать и будет отлично.

50 репутации [√] Новичок (10%) [√]
100 репутации [√] Любитель (20%) [√]
150 репутации [√] Боец (30%) [√]
200 репутации [√] Боец (40%) [√]
250 репутации [√] Бывалый (50%) [х]
300 репутации [√] Знаток (60%) [х]
350 репутации [√] Советник (70%) [х]
400 репутации [√] Авторитет (80%) [х]
450 репутации [√] Легенда (90%) [х]
500 репутации [х] Cheat-Master (100%) [х]

Кому нужно чем-то помочь - пишем в ЛС) Помогу, чем смогу
Mods pack by [cm]mishka1002: cheat-master.ru/forum/108-360535-1
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