[MAP] Простенький современный домик - Форум Cheat-Master.ru
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Модератор форума: Phoenixxx_Czar, Getbackthere, [CM]OlegEhtler  
[MAP] Простенький современный домик
Meet Дата: Вторник, 01.07.2014, 23:53 | Сообщение # 1
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Сообщений: 79
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Сделки в скайпе не провожу .... Только VK

Сообщение отредактировал Meet - Вторник, 01.07.2014, 23:55
CM_PAKET Дата: Четверг, 03.07.2014, 09:29 | Сообщение # 2
Боец
Сообщений: 273
Статус: Offline
Цитата
CreateObject(3583,864.5999800,-15.7000000,65.3000000,0.0000000,0.0000000,158.0000000); //object(compbigho3_lae) (1)
CreateObject(745,891.0999800,-22.5000000,62.0000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock5) (1)
CreateObject(746,888.0000000,-26.2000000,62.2000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock2) (1)
CreateObject(747,887.0000000,-24.5000000,62.3000000,0.0000000,0.0000000,0.0000000); //object(sm_scrub_rock3) (1)
CreateObject(749,887.9000200,-19.0000000,62.3000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column3) (1)
CreateObject(750,891.7000100,-27.1000000,62.3000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column2) (1)
CreateObject(751,885.7000100,-22.1000000,62.3000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column1) (1)
CreateObject(749,893.2000100,-23.7000000,62.2000000,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column3) (2)
CreateObject(703,889.7000100,-25.6000000,62.2000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree7_big) (1)
CreateObject(2988,869.2002000,-31.0996100,62.2000000,0.0000000,0.0000000,69.2490000); //object(comp_wood_gate) (1)
CreateObject(2988,877.0996100,-34.0000000,62.2000000,0.0000000,0.0000000,250.4940000); //object(comp_wood_gate) (2)
CreateObject(3515,886.2000100,-25.5000000,60.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateObject(1291,858.9000200,-27.9000000,62.7000000,0.0000000,0.0000000,340.0000000); //object(postbox1) (1)
CreateObject(1408,866.4000200,-30.0000000,62.8000000,0.0000000,0.0000000,340.0000000); //object(dyn_f_wood_2) (1)
CreateObject(1408,861.2002000,-28.0996100,62.8000000,0.0000000,0.0000000,339.9940000); //object(dyn_f_wood_2) (2)
CreateObject(1408,860.2000100,-23.0000000,62.8000000,0.0000000,0.0000000,249.9990000); //object(dyn_f_wood_2) (3)
CreateObject(1491,859.2999900,-25.6000000,60.8000000,0.0000000,0.0000000,250.0000000); //object(gen_doorint01) (2)
CreateObject(1408,880.5000000,-35.5996100,62.8000000,0.0000000,0.0000000,335.9950000); //object(dyn_f_wood_2) (4)
CreateObject(1408,885.2999900,-37.7000000,62.8000000,0.0000000,0.0000000,335.9950000); //object(dyn_f_wood_2) (5)
CreateObject(1408,890.4000200,-38.1000000,62.8000000,0.0000000,0.0000000,15.9950000); //object(dyn_f_wood_2) (6)
CreateObject(1408,893.2999900,-33.4000000,63.0000000,0.0000000,358.0000000,85.9910000); //object(dyn_f_wood_2) (7)
CreateObject(1408,894.5000000,-28.2000000,63.0000000,0.0000000,0.0000000,65.9890000); //object(dyn_f_wood_2) (8)
CreateObject(1408,896.5000000,-23.4000000,62.9000000,0.0000000,0.0000000,65.9840000); //object(dyn_f_wood_2) (9)
CreateObject(3221,860.7999900,-20.4000000,62.2000000,0.0000000,0.0000000,0.0000000); //object(drv_in_spkrs) (1)
CreateObject(2699,887.5999800,-34.6000000,62.8000000,0.0000000,0.0000000,0.0000000); //object(cj_duds_rail02) (1)
CreateObject(2803,891.7000100,-34.5000000,62.9000000,0.0000000,0.0000000,0.0000000); //object(cj_meat_bag_1) (1)
CreateObject(2804,891.0000000,-32.0000000,63.2000000,0.0000000,0.0000000,80.0000000); //object(cj_meat_1) (1)
CreateObject(2804,891.5000000,-33.4000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(cj_meat_1) (2)
CreateObject(2804,891.2000100,-34.0000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(cj_meat_1) (3)
CreateObject(2806,891.9000200,-33.4000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(cj_meat_2) (1)
CreateObject(947,871.4003900,-14.7001900,64.4000000,0.0000000,0.0000000,249.9990000); //object(bskballhub_lax01) (1)
CreateObject(2114,872.5999800,-13.4000000,62.3000000,0.0000000,0.0000000,0.0000000); //object(basketball) (1)
CreateObject(1639,879.7002000,-22.0996100,62.2000000,0.0000000,0.0000000,335.9950000); //object(od_vbnet) (1)
CreateObject(1255,887.7999900,-36.6000000,62.8000000,0.0000000,0.0000000,99.9980000); //object(lounger) (1)
CreateObject(1255,889.2999900,-32.8000000,62.8000000,0.0000000,0.0000000,169.9910000); //object(lounger) (2)
CreateObject(1255,889.7999900,-35.3000000,62.8000000,0.0000000,0.0000000,151.9900000); //object(lounger) (3)
CreateObject(1421,862.2000100,-8.1000000,63.1000000,0.0000000,0.0000000,340.0000000); //object(dyn_boxes) (1)
CreateObject(1554,863.7999900,-8.8000000,62.3000000,0.0000000,0.0000000,0.0000000); //object(cj_water_barrier) (1)
CreateObject(918,864.5000000,-9.3000000,62.6000000,0.0000000,0.0000000,0.0000000); //object(cj_flame_drum) (1)
CreateObject(1217,859.7999900,-7.9000000,62.9000000,0.0000000,0.0000000,0.0000000); //object(barrel2) (1)
CreateObject(1217,859.7000100,-6.7000000,62.9000000,0.0000000,0.0000000,0.0000000); //object(barrel2) (2)
CreateObject(1217,861.0000000,-7.2000000,62.9000000,0.0000000,0.0000000,0.0000000); //object(barrel2) (3)
CreateObject(3461,887.2000100,-32.1000000,63.8000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (1)
CreateObject(1223,859.9000200,-25.3000000,62.2000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (1)
CreateObject(1223,857.2999900,-15.1000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (2)
CreateObject(1223,868.7999900,-31.2000000,62.2000000,0.0000000,0.0000000,346.0000000); //object(lampost_coast) (3)
CreateObject(1223,873.5999800,-18.6000000,62.2000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (4)
CreateObject(2647,887.2999900,-34.3000000,63.6000000,0.0000000,0.0000000,0.0000000); //object(cj_bs_cup) (1)
CreateObject(2647,887.7999900,-34.3000000,63.6000000,0.0000000,0.0000000,0.0000000); //object(cj_bs_cup) (2)
CreateObject(2663,887.2000100,-34.6000000,63.7000000,0.0000000,0.0000000,0.0000000); //object(cj_bs_bag) (1)
CreateObject(2768,887.5999800,-34.1000000,63.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cb_burg) (1)
CreateObject(2768,887.2000100,-34.9000000,63.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cb_burg) (2)
CreateObject(2814,887.0999800,-35.5000000,62.2000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway01) (1)
CreateObject(2821,888.2999900,-33.7000000,62.2000000,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap01) (1)
CreateObject(2823,889.5999800,-33.8000000,62.2000000,0.0000000,0.0000000,0.0000000); //object(gb_kitchtakeway01) (1)
CreateObject(2861,887.7000100,-34.9000000,63.4000000,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap03) (1)
CreateObject(2414,863.7000100,-11.4000000,62.2000000,0.0000000,0.0000000,248.0000000); //object(shop_counter_3b) (1)
CreateObject(1008,863.0999800,-12.4000000,63.3000000,0.0000000,0.0000000,0.0000000); //object(nto_b_l) (1)
CreateObject(1012,863.7000100,-11.2000000,63.3000000,0.0000000,0.0000000,0.0000000); //object(bnt_b_sc_p_l) (1)
CreateObject(1082,864.5000000,-10.0000000,62.7000000,0.0000000,0.0000000,160.0000000); //object(wheel_gn1) (1)
CreateObject(1083,863.9000200,-10.8000000,62.7000000,0.0000000,0.0000000,70.0000000); //object(wheel_lr2) (1)
CreateObject(1082,864.7000100,-9.7000000,63.9000000,0.0000000,0.0000000,159.9990000); //object(wheel_gn1) (2)
CreateObject(1079,863.9000200,-11.7000000,64.1000000,0.0000000,0.0000000,160.0000000); //object(wheel_sr1) (1)
CreateObject(1079,863.5000000,-12.8000000,64.1000000,0.0000000,0.0000000,159.9990000); //object(wheel_sr1) (2)
CreateObject(2414,863.0000000,-13.2000000,62.2000000,0.0000000,0.0000000,248.0000000); //object(shop_counter_3b) (2)
CreateObject(1111,863.2999900,-11.6000000,63.3000000,0.0000000,0.0000000,0.0000000); //object(bnt_lr_slv1) (1)
CreateObject(1114,864.0000000,-12.3000000,63.3000000,0.0000000,0.0000000,250.0000000); //object(exh_lr_slv2) (1)
CreateObject(1139,862.5000000,-14.2000000,63.2000000,0.0000000,0.0000000,80.0000000); //object(spl_c_s_b) (1)
CreateObject(1950,862.9000200,-12.7000000,63.4000000,0.0000000,0.0000000,0.0000000); //object(kb_beer) (1)
CreateObject(1950,863.0999800,-13.0000000,63.4000000,0.0000000,0.0000000,0.0000000); //object(kb_beer) (2)
CreateObject(1950,862.7999900,-13.1000000,63.4000000,0.0000000,0.0000000,0.0000000); //object(kb_beer) (3)
CreateObject(1950,862.7000100,-12.9000000,63.4000000,0.0000000,0.0000000,0.0000000); //object(kb_beer) (4)
CreateObject(1481,891.0000000,-32.0000000,63.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_bar_b_q) (1)
CreateObject(1223,878.4000200,-35.0000000,62.2000000,0.0000000,0.0000000,149.9960000); //object(lampost_coast) (5)
CreateObject(1223,888.5999800,-39.0000000,62.2000000,0.0000000,0.0000000,149.9910000); //object(lampost_coast) (6)
CreateObject(1223,891.5999800,-38.2000000,62.4000000,0.0000000,0.0000000,289.9950000); //object(lampost_coast) (7)
CreateObject(1223,852.0000000,-25.5000000,62.1000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (8)
CreateObject(1451,868.7999900,-29.3000000,62.7000000,0.0000000,0.0000000,160.0000000); //object(dyn_coup) (1)
CreateObject(640,865.2999900,-28.9000000,62.9000000,0.0000000,0.0000000,70.0000000); //object(kb_planter_bush2) (1)
CreateObject(640,865.9000200,-22.5000000,62.9000000,0.0000000,0.0000000,69.9990000); //object(kb_planter_bush2) (2)
CreateObject(640,860.7000100,-22.7000000,62.9000000,0.0000000,0.0000000,339.9940000); //object(kb_planter_bush2) (3)
CreateObject(647,856.5000000,-7.5000000,63.9000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (1)
CreateObject(647,855.0999800,-10.2000000,64.8000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (2)
CreateObject(647,854.7999900,-13.6000000,64.7000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (3)
CreateObject(647,853.7000100,-16.0000000,64.7000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (4)
CreateObject(647,851.7000100,-22.0000000,64.5000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (5)
CreateObject(647,850.9000200,-23.4000000,64.2000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (6)
CreateObject(647,873.0000000,-9.1000000,64.2000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (7)
CreateObject(647,875.0999800,-9.8000000,64.3000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (8)
CreateObject(647,877.4000200,-10.6000000,64.3000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (9)
CreateObject(647,878.9000200,-11.3000000,64.4000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (10)
CreateObject(647,880.7000100,-12.2000000,64.4000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (11)
CreateObject(647,882.5000000,-13.2000000,64.4000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (12)
CreateObject(647,884.5999800,-14.3000000,64.4000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (13)
CreateObject(647,885.7000100,-14.2000000,64.7000000,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (14)
CreateObject(1408,879.7999900,-35.3000000,62.8000000,0.0000000,0.0000000,335.9950000); //object(dyn_f_wood_2) (10)
CreateObject(1408,869.0996100,-23.0000000,62.8000000,0.0000000,0.0000000,339.9940000); //object(dyn_f_wood_2) (11)
CreateObject(1408,870.0000000,-28.2998000,62.8000000,0.0000000,0.0000000,69.9940000); //object(dyn_f_wood_2) (12)
CreateObject(2913,869.5999800,-26.3000000,63.2000000,0.0000000,89.7500000,250.5000000); //object(kmb_bpress) (1)
CreateObject(2629,869.0000000,-26.5000000,62.2000000,0.0000000,0.0000000,249.9990000); //object(gym_bench1) (1)
CreateObject(1408,853.0000000,-22.8000000,63.2000000,0.0000000,0.0000000,249.9990000); //object(dyn_f_wood_2) (13)
CreateObject(1408,854.7999900,-17.8000000,63.2000000,0.0000000,0.0000000,249.9940000); //object(dyn_f_wood_2) (14)
CreateObject(1408,856.5999800,-12.9000000,63.2000000,0.0000000,0.0000000,249.9990000); //object(dyn_f_wood_2) (15)
CreateObject(1408,858.4000200,-8.0000000,63.2000000,0.0000000,0.0000000,249.9940000); //object(dyn_f_wood_2) (16)
CreateObject(870,882.9000200,-25.0000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (1)
CreateObject(870,882.2999900,-27.6000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (2)
CreateObject(870,884.4000200,-27.5000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (3)
CreateObject(870,884.2999900,-29.0000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (4)
CreateObject(870,886.7000100,-29.3000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (5)
CreateObject(870,888.5999800,-29.5000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (6)
CreateObject(870,885.5000000,-30.4000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (7)
CreateObject(870,882.5999800,-28.5000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (8)
CreateObject(870,883.0000000,-29.8000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (9)
CreateObject(870,869.0000000,-21.2000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (10)
CreateObject(870,870.7999900,-22.2000000,62.4000000,0.0000000,0.0000000,320.0000000); //object(veg_pflowers2wee) (11)
CreateObject(870,870.2000100,-19.6000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (12)
CreateObject(870,871.5000000,-20.5000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (13)
CreateObject(870,870.5999800,-19.1000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (14)
CreateObject(870,871.9000200,-19.5000000,62.4000000,0.0000000,0.0000000,90.0000000); //object(veg_pflowers2wee) (15)
CreateObject(870,869.9000200,-21.4000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (16)
CreateObject(1408,872.5999800,-21.4000000,62.8000000,0.0000000,0.0000000,69.9940000); //object(dyn_f_wood_2) (11)
CreateObject(1408,869.9000200,-17.2000000,62.8000000,0.0000000,0.0000000,159.9880000); //object(dyn_f_wood_2) (11)
CreateObject(870,868.9000200,-21.2000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (17)
CreateObject(870,871.2000100,-21.0000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (18)
CreateObject(870,870.7000100,-22.0000000,62.4000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (19)
CreateObject(870,871.5999800,-19.1000000,62.4000000,0.0000000,0.0000000,90.0000000); //object(veg_pflowers2wee) (20)
CreateObject(1598,876.0000000,-22.0000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(beachball) (1)
CreateObject(870,884.2000100,-21.6000000,62.6000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (21)
CreateObject(870,883.9000200,-23.4000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (22)
CreateObject(870,884.2000100,-22.6000000,62.6000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (23)
CreateObject(870,882.5000000,-24.8000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (24)
CreateObject(870,881.5999800,-26.4000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (25)
CreateObject(870,881.5000000,-27.6000000,62.5000000,0.0000000,0.0000000,290.0000000); //object(veg_pflowers2wee) (26)
CreateObject(1408,881.7000100,-30.6000000,62.8000000,0.0000000,0.0000000,335.9950000); //object(dyn_f_wood_2) (4)
CreateObject(870,881.2000100,-28.7000000,62.5000000,0.0000000,0.0000000,280.0000000); //object(veg_pflowers2wee) (27)
CreateObject(1408,880.4000200,-27.1000000,62.8000000,0.0000000,0.0000000,245.9950000); //object(dyn_f_wood_2) (4)
CreateObject(1408,882.5000000,-22.3000000,62.8000000,0.0000000,0.0000000,245.9890000); //object(dyn_f_wood_2) (4)
CreateObject(1408,884.0000000,-19.0000000,62.9000000,0.0000000,0.0000000,245.9890000); //object(dyn_f_wood_2) (4)
CreateObject(1408,886.7999900,-31.5000000,62.8000000,0.0000000,0.0000000,5.9950000); //object(dyn_f_wood_2) (4)
CreateObject(1408,890.5999800,-31.1000000,62.9000000,0.0000000,0.0000000,5.9930000); //object(dyn_f_wood_2) (4)
CreateObject(870,890.5000000,-29.3000000,62.6000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (28)
CreateObject(870,892.0999800,-29.4000000,62.6000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (29)
CreateObject(870,893.4000200,-26.9000000,62.6000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (30)
CreateObject(870,894.4000200,-25.3000000,62.6000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (31)
CreateObject(870,895.0999800,-23.6000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (32)
CreateObject(870,895.5999800,-22.3000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (33)
CreateObject(870,894.5000000,-21.4000000,62.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (34)


Код
[quote]Код мапинга[/quote]
Так будет лучше я думаю


Работай, как-будто тебе не надо денег.
Люби, как-будто тебе никто никогда не причинял боль.
Танцуй, как-будто никто не смотрит.
Пой,словно никто не слышит.
Живи, как-будто на земле рай...

pawno,cleo,c++,php

ЧАТ ИСТИННЫХ ЧИТЕРОВ http://cheat-master.ru/forum/160-360908-1

Всем добра:)
BY PAKET


Сообщение отредактировал CM_PAKET - Четверг, 03.07.2014, 09:32
Hardy Дата: Воскресенье, 06.07.2014, 21:00 | Сообщение # 3
Новичок
Сообщений: 27
Статус: Offline
Красиво.

"Мир движется быстро и скорее мимо тебя пройдут не заметив, чем остановятся и посмотрят, что заставляет тебя плакать." - 2Pac
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