[Include] TextDraw FLAG - Форум Cheat-Master.ru
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Форум » Pawno программирование SAMP » Include и Plugins » [Include] TextDraw FLAG
[Include] TextDraw FLAG
Herro[CM] Дата: Среда, 09.09.2015, 01:51 | Сообщение # 1
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Код

  NFlagRussia (playerid, X, Y);
  NFlagUkraine (playerid, X, Y);
  NFlagGermany (playerid, X, Y);
  NFlagSpain (playerid, X, Y);
  NFlagPoland (playerid, X, Y);

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Код
NFlagHideRussia (playerid);
  NFlagUkraine (playerid);
  NFlagHideGermany (playerid);
  NFlagHideSpain (playerid);
  NFlagHidePoland (playerid);


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Код

#if defined _Nflags_included
  #endinput
#define _Nflags_included
#endif

new PlayerText:RWhite123123123;
new PlayerText:RBlue123123123;
new PlayerText:RRed123123123;
new PlayerText:UYellow123123123;
new PlayerText:UBlue123123123;
new PlayerText:PWhite123123123;
new PlayerText:PRed123123123;
new PlayerText:GBlack123123123;
new PlayerText:GRed123123123;
new PlayerText:GYellow123123123;
new PlayerText:SRed123123123;
new PlayerText:SYellow123123123;
new PlayerText:SRed1123123123;

stock NFlagRussia(playerid, Float:x, Float:y)
{
     RWhite123123123 = CreatePlayerTextDraw(playerid, x, y, "_~n~");
  PlayerTextDrawAlignment(playerid, RWhite123123123, 2);
  PlayerTextDrawUseBox(playerid, RWhite123123123, 1);
  PlayerTextDrawBoxColor(playerid, RWhite123123123, 0xFFFFFFFF);
  PlayerTextDrawSetProportional(playerid, RWhite123123123, 1);
  PlayerTextDrawTextSize(playerid, RWhite123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, RWhite123123123);
  RBlue123123123 = CreatePlayerTextDraw(playerid, x, y+13.0, "_~n~");
  PlayerTextDrawAlignment(playerid, RBlue123123123, 2);
  PlayerTextDrawUseBox(playerid, RBlue123123123, 1);
  PlayerTextDrawBoxColor(playerid, RBlue123123123, 0x0000FFFF);
  PlayerTextDrawSetProportional(playerid, RBlue123123123, 1);
  PlayerTextDrawTextSize(playerid, RBlue123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, RBlue123123123);
  RRed123123123 = CreatePlayerTextDraw(playerid, x, y+26.0, "_~n~");
  PlayerTextDrawAlignment(playerid, RRed123123123, 2);
  PlayerTextDrawUseBox(playerid, RRed123123123, 1);
  PlayerTextDrawBoxColor(playerid, RRed123123123, 0xFF0000FF);
  PlayerTextDrawSetProportional(playerid, RRed123123123, 1);
  PlayerTextDrawTextSize(playerid, RRed123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, RRed123123123);
  return 1;
}

stock NFlagUkraine(playerid, Float:x, Float:y)
{
  UBlue123123123 = CreatePlayerTextDraw(playerid, x, y, "_~n~");
  PlayerTextDrawAlignment(playerid, UBlue123123123, 2);
  PlayerTextDrawUseBox(playerid, UBlue123123123, 1);
  PlayerTextDrawBoxColor(playerid, UBlue123123123, 0x0000FFFF);
  PlayerTextDrawSetProportional(playerid, UBlue123123123, 1);
  PlayerTextDrawTextSize(playerid, UBlue123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, UBlue123123123);
     UYellow123123123 = CreatePlayerTextDraw(playerid, x, y+13.0, "_~n~");
  PlayerTextDrawAlignment(playerid, UYellow123123123, 2);
  PlayerTextDrawUseBox(playerid, UYellow123123123, 1);
  PlayerTextDrawBoxColor(playerid, UYellow123123123, 0xFFFF00FF);
  PlayerTextDrawSetProportional(playerid, UYellow123123123, 1);
  PlayerTextDrawTextSize(playerid, UYellow123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, UYellow123123123);
  return 1;
}

stock NFlagPoland(playerid, Float:x, Float:y)
{
     PWhite123123123 = CreatePlayerTextDraw(playerid, x, y, "_~n~");
  PlayerTextDrawAlignment(playerid, PWhite123123123, 2);
  PlayerTextDrawUseBox(playerid, PWhite123123123, 1);
  PlayerTextDrawBoxColor(playerid, PWhite123123123, 0xFFFFFFFF);
  PlayerTextDrawSetProportional(playerid, PWhite123123123, 1);
  PlayerTextDrawTextSize(playerid, PWhite123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, PWhite123123123);
  PRed123123123 = CreatePlayerTextDraw(playerid, x, y+13.0, "_~n~");
  PlayerTextDrawAlignment(playerid, PRed123123123, 2);
  PlayerTextDrawUseBox(playerid, PRed123123123, 1);
  PlayerTextDrawBoxColor(playerid, PRed123123123, 0xFF0000FF);
  PlayerTextDrawSetProportional(playerid, PRed123123123, 1);
  PlayerTextDrawTextSize(playerid, PRed123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, PRed123123123);
  return 1;
}

stock NFlagGermany(playerid, Float:x, Float:y)
{
     GBlack123123123 = CreatePlayerTextDraw(playerid, x, y, "_~n~");
  PlayerTextDrawAlignment(playerid, GBlack123123123, 2);
  PlayerTextDrawUseBox(playerid, GBlack123123123, 1);
  PlayerTextDrawBoxColor(playerid, GBlack123123123, 0x000000FF);
  PlayerTextDrawSetProportional(playerid, GBlack123123123, 1);
  PlayerTextDrawTextSize(playerid, GBlack123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, GBlack123123123);
  GRed123123123 = CreatePlayerTextDraw(playerid, x, y+13.0, "_~n~");
  PlayerTextDrawAlignment(playerid, GRed123123123, 2);
  PlayerTextDrawUseBox(playerid, GRed123123123, 1);
  PlayerTextDrawBoxColor(playerid, GRed123123123,0xFF0000FF);
  PlayerTextDrawSetProportional(playerid, GRed123123123, 1);
  PlayerTextDrawTextSize(playerid, GRed123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, GRed123123123);
  GYellow123123123 = CreatePlayerTextDraw(playerid, x, y+26.0, "_~n~");
  PlayerTextDrawAlignment(playerid, GYellow123123123, 2);
  PlayerTextDrawUseBox(playerid, GYellow123123123, 1);
  PlayerTextDrawBoxColor(playerid, GYellow123123123, 0xFFFF00FF);
  PlayerTextDrawSetProportional(playerid, GYellow123123123, 1);
  PlayerTextDrawTextSize(playerid, GYellow123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, GYellow123123123);
  return 1;
}

stock NFlagSpain(playerid, Float:x, Float:y)
{
     SRed123123123 = CreatePlayerTextDraw(playerid, x, y, "_~n~");
  PlayerTextDrawAlignment(playerid, SRed123123123, 2);
  PlayerTextDrawUseBox(playerid, SRed123123123, 1);
  PlayerTextDrawBoxColor(playerid, SRed123123123, 0xFF0000FF);
  PlayerTextDrawSetProportional(playerid, SRed123123123, 1);
  PlayerTextDrawTextSize(playerid, SRed123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, SRed123123123);
  SYellow123123123 = CreatePlayerTextDraw(playerid, x, y+13.0, "_~n~");
  PlayerTextDrawAlignment(playerid, SYellow123123123, 2);
  PlayerTextDrawUseBox(playerid, SYellow123123123, 1);
  PlayerTextDrawBoxColor(playerid, SYellow123123123, 0xFFFF00FF);
  PlayerTextDrawSetProportional(playerid, SYellow123123123, 1);
  PlayerTextDrawTextSize(playerid, SYellow123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, SYellow123123123);
  SRed1123123123 = CreatePlayerTextDraw(playerid, x, y+26.0, "_~n~");
  PlayerTextDrawAlignment(playerid, SRed1123123123, 2);
  PlayerTextDrawUseBox(playerid, SRed1123123123, 1);
  PlayerTextDrawBoxColor(playerid, SRed1123123123, 0xFF0000FF);
  PlayerTextDrawSetProportional(playerid, SRed1123123123, 1);
  PlayerTextDrawTextSize(playerid, SRed1123123123, 45.0, 45.0);
  PlayerTextDrawShow(playerid, SRed1123123123);
  return 1;
}

stock NFlagHideRussia(playerid)
{
  PlayerTextDrawHide(playerid, RWhite123123123);
  PlayerTextDrawHide(playerid, RRed123123123);
  PlayerTextDrawHide(playerid, RBlue123123123);
  return true;
}

stock NFlagHideUkraine(playerid)
{
  PlayerTextDrawHide(playerid, UBlue123123123);
  PlayerTextDrawHide(playerid, UYellow123123123);
  return true;
}

stock NFlagHidePoland(playerid)
{
  PlayerTextDrawHide(playerid, PWhite123123123);
  PlayerTextDrawHide(playerid, PRed123123123);
  return true;
}

stock NFlagHideGermany(playerid)
{
  PlayerTextDrawHide(playerid, GBlack123123123);
  PlayerTextDrawHide(playerid, GRed123123123);
  PlayerTextDrawHide(playerid, GYellow123123123);
  return true;
}

stock NFlagHideSpain(playerid)
{
  PlayerTextDrawHide(playerid, SRed123123123);
  PlayerTextDrawHide(playerid, SYellow123123123);
  PlayerTextDrawHide(playerid, SRed1123123123);
  return true;
}



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Автор: ultrascripter



Когда нет знания, есть мнение.
Плисс Дата: Вторник, 19.07.2016, 20:45 | Сообщение # 2
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Сообщение отредактировал Плисс - Вторник, 19.07.2016, 20:45
MrVittall Дата: Четверг, 05.09.2019, 15:02 | Сообщение # 3
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Сообщение отредактировал MrVittall - Четверг, 05.09.2019, 15:02
Форум » Pawno программирование SAMP » Include и Plugins » [Include] TextDraw FLAG
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