Часто задаваемые вопросы... - Страница 15 - Форум Cheat-Master.ru
Модератор форума: [CM]OlegEhtler  
Часто задаваемые вопросы...
_SHEGO_ Дата: Вторник, 06.12.2011, 15:30 | Сообщение # 1

Сообщений: 1489
Статус: Offline
Задавайте вопросы свзязаные с GTA SAMP в этой теме.

F.A.Q

Вопрос:
Вылетает игра при использований функций собейта.
Код
Ответ:
Поставить 0.3d


Вопрос:
Как совместить ENB и собейт?
Код
Ответ:
http://cheat-master.ru/forum/108-2433-1


Вопрос:
Как начитерить ган на самп-рп.
Код
Ответ:
http://cheat-master.ru/forum/73-8109-1


Вопрос:
Как начитерить базуку на самп-рп.
Код
Ответ:
Фикс.


Вопрос:
Хочу телепортировать военный транспорт к респе бомжей.
Код
Ответ:
http://cheat-master.ru/forum/73-7805-1 + видео.


Вопрос:
Как использовать CarShot,а то пофиксили..
Код
Ответ:
http://cheat-master.ru/forum/73-6266-1


Вопрос:
Как телепортироваться на самп-рп?
Код
Ответ:
http://cheat-master.ru/forum/73-7563-1


Вопрос:
Как телепортировать с правами на самп-рп?
Код
Ответ:
Способ не найден,возможно что он в приватном форуме.


Вопрос:
Как ездить без прав на самп-рп?
Код
Ответ:
http://cheat-master.ru/forum/73-5555-1


Вопрос:
Вечно палят админы.Есть ли прога на них?
Код
Ответ:
http://cheat-master.ru/load/samp/samp_rp_proverka_adminov_2_1_1/2-1-0-3033,добавьте в файл txd,админов вот их список:http://samp-rp.su/viewtopic.php?f=27&t=47092


Вопрос:
Не работают NOP"s
Код
Ответ:
Поставить 0.3d


Вопрос:
Хочу бытро заработать бабла.
Код
Ответ:      
Бот на работу автобусником,СФ - http://cheat-master.ru/forum/73-8088-1#107416      
Бот на работу автобусником,ЛВ - http://cheat-master.ru/forum/73-2550-1      
Бот на грузчика - http://cheat-master.ru/forum/73-2262-1


Вопрос:
Как быстро заработать бабла таксистом?
Код
Ответ:      
http://cheat-master.ru/forum/73-9440-1


Вопрос:
Крашит от нового скина.
Код
Ответ:     
http://cheat-master.ru/forum/108-9088-1


Вопрос:
Хочу крашить игроков чтобы они вылетали с ошибкой.
Код
Ответ:     
http://cheat-master.ru/forum/54-4055-8#119322


Вопрос:
Как установить мод?
Код
Ответ:     
http://cheat-master.ru/forum/108-3207-1


Вопрос:
Как играть через 2 аккаунта
Код
Ответ:    
http://cheat-master.ru/forum/14-2470-1


Вопрос:
Кикает за полёт и за аирбрейк
Код
Ответ:    
http://cheat-master.ru/forum/73-9726-1


Вопрос:
Требует СМС за закачку собейта for CM
Код
Ответ:    
Жмите "скачать с сайта"


F.A.Q


Cloud Дата: Воскресенье, 18.12.2011, 22:31 | Сообщение # 211
Любитель
Сообщений: 41
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почему когда я собейтом прибовляю себе хп оно прибовляеться а потом опять назад ( пример было 50 хп прибовляю на 1 сек 100 , потом опять 50 ) cry
Tommi Дата: Воскресенье, 18.12.2011, 23:00 | Сообщение # 212
Боец
Сообщений: 80
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Как починить машину собейтом ?

[img]http://uaimage.com/image/975fb5cc[/img]
sa6ka Дата: Воскресенье, 18.12.2011, 23:04 | Сообщение # 213
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Quote (Tommi)
Как починить машину собейтом ?

Быстро чиниш на клавишу 1, и вылазиш с машины при помощи клавиши N!

Добавлено (18.12.2011, 23:04)
---------------------------------------------

Quote (Cloud)
почему когда я собейтом прибовляю себе хп оно прибовляеться а потом опять назад ( пример было 50 хп прибовляю на 1 сек 100 , потом опять 50 )

Как бы античит стоит, читириш хп - оно у тебя отбирает!


Old day, old night © Sak Noel
qweasdzxc1 Дата: Понедельник, 19.12.2011, 17:14 | Сообщение # 214
Любитель
Сообщений: 49
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кто может помочь разбанить подсеть на 5 сервере помогите плз!

a
Slava174 Дата: Понедельник, 19.12.2011, 17:57 | Сообщение # 215
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Сообщений: 160
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Помогите)Вообщем взял у друга ГТА,запустил одиночку всё ок,запустил самп всё ок.Установил собейт,делаю что нибудь,гта ужасно тормозит,и Nop'ов нету в нём.хотя скачал собейт 4.3.1.1 + 0.7 от СМ,mod sa ini беспалевную.Подскажите,может остлись файлы от старого собейта?И где они?Т.к мне кажется что я читерю несовместимым собейтом.

ВЗЛОМАН by PARADOX
Tommi Дата: Понедельник, 19.12.2011, 18:05 | Сообщение # 216
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Сообщений: 80
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Как я понял кого забанили по ип выгодно тем у кого - динамика, но увы у мене внешний ип, а прочита в мануал как сделать чтобы подсеть розбанилась пропал инет :\

[img]http://uaimage.com/image/975fb5cc[/img]
Andrey_Fedishin Дата: Вторник, 20.12.2011, 16:54 | Сообщение # 217
Новичок
Сообщений: 7
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вот я зделал себе точки, куда портатся через меню собейт, когда кто-то за рулём в машине а я на пасажирском, то я его не могу портнуть куда хочу, а когда он на пасажирском - то могу. Как мне сделать так, что бы когда кто-то на вод. месте едит, то его портало куда я хочу?)
camelot Дата: Вторник, 20.12.2011, 17:51 | Сообщение # 218
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_SHEGO_, на видео где ты показываеш возможности sobeit for CM скин такой прикольный, можеш скинуть?
AllaRieL Дата: Вторник, 20.12.2011, 20:00 | Сообщение # 219
[Старик Форума]
Сообщений: 378
Статус: Offline
как эти объекты вставить в сервер??
Quote

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<object id="object (la_fuckcar1) (2)" doublesided="false" model="3594" interior="0" dimension="0" posX="2784.7077636719" posY="-1604.0490722656" posZ="10.553051948547" rotX="0" rotY="0" rotZ="0" />
<object id="object (DYN_SCAFFOLD) (1)" doublesided="false" model="1426" interior="0" dimension="0" posX="2781.6813964844" posY="-1601.8822021484" posZ="9.921875" rotX="0" rotY="0" rotZ="0" />
<object id="object (des_ntfrescape2) (1)" doublesided="false" model="11544" interior="0" dimension="0" posX="2776.5229492188" posY="-1598.4742431641" posZ="12.125124931335" rotX="0" rotY="0" rotZ="4" />
<object id="object (DYN_PORCH_1) (1)" doublesided="false" model="1472" interior="0" dimension="0" posX="2776.3203125" posY="-1598.8651123047" posZ="12.425234794617" rotX="0" rotY="0" rotZ="185" />
<object id="object (a51_blastdoorL) (1)" doublesided="false" model="2929" interior="0" dimension="0" posX="2759.5554199219" posY="-1599.0548095703" posZ="14.115277290344" rotX="0" rotY="0" rotZ="272" />
<object id="object (a51_blastdoorL) (2)" doublesided="false" model="2929" interior="0" dimension="0" posX="2759.4602050781" posY="-1595.265625" posZ="14.539339065552" rotX="0" rotY="0" rotZ="271.99951171875" />
<object id="object (a51_blastdoorL) (3)" doublesided="false" model="2929" interior="0" dimension="0" posX="2774.9465332031" posY="-1566.5103759766" posZ="19.946126937866" rotX="0" rotY="0" rotZ="271.99951171875" />
<object id="object (a51_blastdoorL) (4)" doublesided="false" model="2929" interior="0" dimension="0" posX="2774.9558105469" posY="-1563.4698486328" posZ="20.319313049316" rotX="0" rotY="0" rotZ="271.99951171875" />
<object id="object (a51_blastdoorL) (5)" doublesided="false" model="2929" interior="0" dimension="0" posX="2773.9523925781" posY="-1534.7366943359" posZ="24.077247619629" rotX="0" rotY="0" rotZ="271.99951171875" />
<object id="object (a51_blastdoorL) (6)" doublesided="false" model="2929" interior="0" dimension="0" posX="2774.0910644531" posY="-1530.861328125" posZ="24.52787399292" rotX="0" rotY="0" rotZ="271.99951171875" />
<object id="object (a51_blastdoorL) (7)" doublesided="false" model="2929" interior="0" dimension="0" posX="2774.0678710938" posY="-1528.0150146484" posZ="24.886289596558" rotX="0" rotY="0" rotZ="271.99951171875" />
<object id="object (a51_blastdoorL) (8)" doublesided="false" model="2929" interior="0" dimension="0" posX="2785.3327636719" posY="-1510.9196777344" posZ="24.081209182739" rotX="0" rotY="0" rotZ="0" />
<object id="object (a51_blastdoorL) (10)" doublesided="false" model="2929" interior="0" dimension="0" posX="2787.271484375" posY="-1510.9263916016" posZ="23.514518737793" rotX="0" rotY="0" rotZ="0" />
<object id="object (a51_blastdoorL) (11)" doublesided="false" model="2929" interior="0" dimension="0" posX="2782.1564941406" posY="-1510.818359375" posZ="24.738405227661" rotX="0" rotY="0" rotZ="0" />
<object id="object (a51_blastdoorL) (12)" doublesided="false" model="2929" interior="0" dimension="0" posX="2815.6794433594" posY="-1514.9556884766" posZ="17.159231185913" rotX="0" rotY="0" rotZ="0" />
<object id="object (a51_blastdoorL) (13)" doublesided="false" model="2929" interior="0" dimension="0" posX="2819.5625" posY="-1514.9429931641" posZ="16.285409927368" rotX="0" rotY="0" rotZ="0" />
<object id="object (a51_blastdoorL) (14)" doublesided="false" model="2929" interior="0" dimension="0" posX="2821.5725097656" posY="-1514.92578125" posZ="15.741791725159" rotX="0" rotY="0" rotZ="0" />
<object id="object (a51_blastdoorL) (15)" doublesided="false" model="2929" interior="0" dimension="0" posX="2825.8740234375" posY="-1514.7485351563" posZ="13.097045898438" rotX="0" rotY="0" rotZ="0" />
<object id="object (a51_blastdoorL) (16)" doublesided="false" model="2929" interior="0" dimension="0" posX="2825.708984375" posY="-1514.7961425781" posZ="16.697046279907" rotX="0" rotY="0" rotZ="0" />
<object id="object (a51_blastdoorL) (18)" doublesided="false" model="2929" interior="0" dimension="0" posX="2826.8767089844" posY="-1593.400390625" posZ="11.893187522888" rotX="0" rotY="0" rotZ="58" />
<object id="object (a51_blastdoorL) (19)" doublesided="false" model="2929" interior="0" dimension="0" posX="2829.0192871094" posY="-1590.1309814453" posZ="11.713908195496" rotX="0" rotY="0" rotZ="56" />
<object id="object (a51_blastdoorL) (20)" doublesided="false" model="2929" interior="0" dimension="0" posX="2834.298828125" posY="-1580.3247070313" posZ="11.885783195496" rotX="0" rotY="0" rotZ="65.997314453125" />
<object id="object (a51_blastdoorL) (21)" doublesided="false" model="2929" interior="0" dimension="0" posX="2841.3642578125" posY="-1560.5364990234" posZ="-39.037990570068" rotX="0" rotY="0" rotZ="55.997314453125" />
<object id="object (a51_blastdoorL) (22)" doublesided="false" model="2929" interior="0" dimension="0" posX="2828.1711425781" posY="-1587.8546142578" posZ="11.885783195496" rotX="0" rotY="0" rotZ="165.99731445313" />
<object id="object (CJ_CARDBRD_PICKUP) (2)" doublesided="false" model="1558" interior="0" dimension="0" posX="2826.8005371094" posY="-1586.3884277344" posZ="10.667701721191" rotX="0" rotY="0" rotZ="0" />
<object id="object (BinNt10_LA) (1)" doublesided="false" model="1328" interior="0" dimension="0" posX="2829.2687988281" posY="-1588.7066650391" posZ="10.43701171875" rotX="0" rotY="0" rotZ="0" />
<object id="object (palette) (3)" doublesided="false" model="1219" interior="0" dimension="0" posX="2827.27734375" posY="-1591.3292236328" posZ="11.276162147522" rotX="0" rotY="45" rotZ="150" />

iMaddy Дата: Вторник, 20.12.2011, 21:02 | Сообщение # 220
Cheat-Master
Сообщений: 2855
Статус: Offline
[CM]popal228, это коды mta map?

Добавлено (20.12.2011, 21:02)
---------------------------------------------
Да, я угадал smile

-Запусти программу pawno.exe
- Открой в нем свой мод в папке gamemodes
- Вставь коды ( Все AddStaticVehicleEx в карам, Все CreateObject к объектам, все пикапы к пикапам )
- Нажми F5

Code
AddStaticVehicleEx(478,2431.24218750,-1639.02770996,13.53833199,184.00000000,-1,-1,15); //Walton
AddStaticVehicleEx(482,2473.96337891,-1669.44897461,13.59879494,282.00000000,86,86,15); //Burrito
AddStaticVehicleEx(496,2504.26855469,-1680.19677734,13.17132092,28.00000000,86,86,15); //Blista Compact
AddStaticVehicleEx(496,2508.77880859,-1674.08666992,13.15976620,34.00000000,86,86,15); //Blista Compact
AddStaticVehicleEx(496,2506.30273438,-1676.76330566,13.16707420,30.00000000,86,86,15); //Blista Compact
AddStaticVehicleEx(496,2502.08886719,-1682.86071777,13.19374752,29.99816895,86,86,15); //Blista Compact
AddStaticVehicleEx(529,2503.33349609,-1658.44909668,13.13822556,157.99987793,86,86,15); //Willard
AddStaticVehicleEx(529,2496.32226562,-1655.75769043,13.09042645,165.99981689,86,86,15); //Willard
AddStaticVehicleEx(529,2499.75878906,-1656.71313477,13.13319683,159.99957275,86,86,15); //Willard
AddStaticVehicleEx(529,2506.64038086,-1660.88659668,13.13255692,141.99987793,86,86,15); //Willard
AddStaticVehicleEx(579,2481.09375000,-1653.67651367,13.56738758,129.99987793,65,86,15); //Huntley
AddStaticVehicleEx(579,2486.52050781,-1654.25500488,13.54534245,129.99572754,65,86,15); //Huntley
CreateObject(3524,2422.78808594,-1653.59960938,15.43221474,0.00000000,0.00000000,0.00000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,2422.87597656,-1664.34472656,15.42428207,0.00000000,0.00000000,179.99450684); //object(skullpillar01_lvs) (2)
CreateObject(1949,2422.87817383,-1655.41394043,12.38281250,0.00000000,0.00000000,90.00000000); //object(barrier_4andy) (1)
CreateObject(1949,2422.87792969,-1655.41308594,12.38281250,0.00000000,0.00000000,90.00000000); //object(barrier_4andy) (2)
CreateObject(1949,2422.65258789,-1662.38745117,12.38281250,0.00000000,0.00000000,90.00000000); //object(barrier_4andy) (3)
CreateObject(6865,2418.92553711,-1659.29809570,21.08320427,0.00000000,0.00000000,315.00000000); //object(steerskull) (1)
CreateObject(2933,2422.87451172,-1668.77697754,14.35867405,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (2)
CreateObject(2933,2422.74951172,-1677.59948730,14.43866825,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (3)
CreateObject(2933,2422.77539062,-1640.54003906,14.20029736,0.00000000,0.00000000,270.00000000); //object(pol_comp_gate) (4)
CreateObject(2691,2422.86596680,-1652.30969238,13.93370914,0.00000000,0.00000000,270.00000000); //object(cj_banner09) (1)
CreateObject(1324,2400.53686523,-1665.31555176,14.03125000,0.00000000,0.00000000,180.00000000); //object(ws_roadwarning_04) (1)
CreateObject(1218,2423.01831055,-1637.51599121,12.93991566,0.00000000,0.00000000,0.00000000); //object(barrel1) (1)
CreateObject(1558,2424.00146484,-1632.43701172,14.42873955,0.00000000,0.00000000,336.00000000); //object(cj_cardbrd_pickup) (1)
CreateObject(1074,2423.02099609,-1636.70117188,12.93315315,0.00000000,0.00000000,0.00000000); //object(wheel_sr3) (1)
CreateObject(10841,2431.98876953,-1630.41723633,20.34039307,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse01) (1)
CreateObject(923,2423.04541016,-1635.26147461,13.30974197,0.00000000,0.00000000,90.00000000); //object(packing_carates2) (1)
CreateObject(939,2427.41699219,-1631.48937988,14.83992958,0.00000000,0.00000000,0.00000000); //object(cj_df_unit) (1)
CreateObject(944,2423.49658203,-1632.63696289,13.29369164,0.00000000,0.00000000,234.00000000); //object(packing_carates04) (1)
CreateObject(3066,2433.79174805,-1635.51660156,13.48165226,0.00000000,0.00000000,214.00000000); //object(ammotrn_obj) (1)
CreateObject(3014,2429.13403320,-1632.65698242,16.42163849,0.00000000,0.00000000,0.00000000); //object(cr_guncrate) (1)
CreateObject(3015,2427.46069336,-1632.65698242,13.09823704,0.00000000,0.00000000,0.00000000); //object(cr_cratestack) (1)
CreateObject(2969,2423.94555664,-1632.47167969,15.01090050,0.00000000,0.00000000,0.00000000); //object(level_ammobox) (1)
CreateObject(2912,2423.16796875,-1638.37219238,12.45512295,0.00000000,0.00000000,0.00000000); //object(temp_crate1) (1)
CreateObject(18257,2432.06469727,-1679.74023438,12.77415848,0.00000000,0.00000000,0.00000000); //object(crates) (1)
CreateObject(925,2435.02514648,-1632.30969238,13.45961952,0.00000000,0.00000000,0.00000000); //object(rack2) (1)
CreateObject(1271,2432.23779297,-1632.28857422,15.38044453,0.00000000,0.00000000,0.00000000); //object(gunbox) (1)
CreateObject(1362,2424.66015625,-1633.02050781,13.01029301,0.00000000,0.00000000,0.00000000); //object(cj_firebin) (1)
CreateObject(1431,2424.11376953,-1634.35888672,12.97039413,0.00000000,0.00000000,256.00000000); //object(dyn_box_pile) (1)
CreateObject(1431,2426.35522461,-1632.83203125,12.95657063,0.00000000,0.00000000,6.00000000); //object(dyn_box_pile) (2)
CreateObject(2040,2429.03906250,-1632.65698242,13.02972126,0.00000000,0.00000000,0.00000000); //object(ammo_box_m1) (1)
CreateObject(2679,2420.60278320,-1630.03283691,14.28848171,0.00000000,0.00000000,88.00000000); //object(cj_chris_crate_rd) (1)
CreateObject(2679,2420.60278320,-1630.02954102,16.71285629,0.00000000,0.00000000,90.00000000); //object(cj_chris_crate_rd) (2)
CreateObject(2679,2420.60278320,-1630.02221680,19.02620125,0.00000000,0.00000000,94.00000000); //object(cj_chris_crate_rd) (3)
CreateObject(1345,2423.51806641,-1640.41198730,13.24169636,0.00000000,0.00000000,270.00000000); //object(cj_dumpster) (1)
CreateObject(1344,2423.46020508,-1642.57336426,13.29719639,0.00000000,0.00000000,92.00000000); //object(cj_dumpster2) (1)
CreateObject(1227,2419.69384766,-1633.34582520,13.34670639,0.00000000,0.00000000,92.00000000); //object(dump1) (1)
CreateObject(1220,2421.71044922,-1631.70605469,12.77891254,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (1)
CreateObject(1220,2421.73217773,-1632.44055176,12.78370762,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (2)
CreateObject(1220,2421.74731445,-1633.17211914,12.78876686,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (3)
CreateObject(1220,2421.74438477,-1633.89685059,12.79456425,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (4)
CreateObject(1220,2420.99951172,-1634.29492188,12.83026981,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (5)
CreateObject(1220,2421.66210938,-1631.83789062,13.46988297,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (6)
CreateObject(1220,2421.67480469,-1632.54980469,13.47467804,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (7)
CreateObject(1220,2421.40551758,-1633.84094238,14.17650509,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (8)
CreateObject(1220,2420.95922852,-1631.80480957,12.81255436,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (9)
CreateObject(1220,2420.93237305,-1631.78784180,13.51034641,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (10)
CreateObject(1220,2420.97680664,-1633.33093262,12.82372284,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (11)
CreateObject(1220,2420.94653320,-1633.70776367,13.39878559,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (12)
CreateObject(1220,2421.81665039,-1634.86987305,12.79901314,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (13)
CreateObject(1220,2421.73779297,-1634.14074707,13.48553467,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (14)
CreateObject(1220,2421.40332031,-1631.66210938,14.16085339,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (15)
CreateObject(1219,2428.72705078,-1634.56054688,12.78491592,0.00000000,0.00000000,0.00000000); //object(palette) (2)
CreateObject(1329,2425.53393555,-1633.63012695,13.49926376,0.00000000,0.00000000,0.00000000); //object(binnt13_la) (1)
CreateObject(2670,2423.79687500,-1634.46435547,13.62000179,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_1) (1)
CreateObject(2670,2425.68847656,-1646.41003418,12.61194897,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_1) (2)
CreateObject(2671,2425.64868164,-1643.07397461,12.49301243,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_3) (1)
CreateObject(2673,2425.00268555,-1640.63452148,12.56118202,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_5) (1)
CreateObject(2672,2424.46728516,-1637.09973145,12.72432995,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_4) (1)
CreateObject(2675,2425.09252930,-1639.00903320,12.52451611,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_6) (1)
CreateObject(3594,2437.75781250,-1651.27734375,13.15247917,0.00000000,0.00000000,0.00000000); //object(la_fuckcar1) (1)
CreateObject(13591,2432.07055664,-1673.03479004,12.78902054,0.00000000,0.00000000,38.00000000); //object(kickcar28) (1)
CreateObject(1327,2423.31933594,-1662.38000488,13.35078716,0.00000000,0.00000000,0.00000000); //object(junk_tyre) (1)
CreateObject(1365,2441.64843750,-1665.98669434,13.63249016,0.00000000,0.00000000,302.00000000); //object(cj_big_skip1) (1)
CreateObject(1369,2446.76440430,-1664.81091309,13.09231567,0.00000000,0.00000000,290.00000000); //object(cj_wheelchair1) (1)
CreateObject(1438,2443.74194336,-1669.20935059,12.48965454,0.00000000,0.00000000,34.00000000); //object(dyn_box_pile_2) (1)
CreateObject(1415,2453.83398438,-1690.75683594,12.55305195,0.00000000,0.00000000,178.00000000); //object(dyn_dumpster) (1)
CreateObject(1462,2442.97119141,-1664.52539062,12.47205257,0.00000000,0.00000000,116.00000000); //object(dyn_woodpile) (1)
CreateObject(12957,2451.56835938,-1663.50598145,13.18290424,0.00000000,0.00000000,0.00000000); //object(sw_pickupwreck01) (1)
CreateObject(1265,2455.40307617,-1653.44079590,12.87363625,0.00000000,0.00000000,0.00000000); //object(blackbag2) (1)
CreateObject(12954,2443.30664062,-1652.27233887,12.94682121,0.00000000,0.00000000,0.00000000); //object(sw_furnipile01) (1)
CreateObject(18248,2462.23681641,-1663.60632324,20.37121582,0.00000000,0.00000000,182.00000000); //object(cuntwjunk01) (1)
CreateObject(1467,2457.93359375,-1655.19726562,13.46927261,0.00000000,0.00000000,264.00000000); //object(dyn_scaffold_3b) (1)
CreateObject(1467,2458.09521484,-1652.48352051,13.59087372,0.00000000,0.00000000,266.00000000); //object(dyn_scaffold_3b) (2)
CreateObject(1467,2458.27319336,-1650.18811035,13.59309292,0.00000000,0.00000000,264.00000000); //object(dyn_scaffold_3b) (3)
CreateObject(3054,2465.38720703,-1665.38391113,14.93821239,0.00000000,0.00000000,0.00000000); //object(dyn_wreking_ball) (1)
CreateObject(3374,2463.80810547,-1651.70227051,13.96435833,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (1)
CreateObject(3864,2466.20825195,-1667.69824219,18.40881920,0.00000000,0.00000000,192.00000000); //object(ws_floodlight) (1)
CreateObject(2690,2466.31152344,-1668.57299805,13.25381565,0.00000000,0.00000000,0.00000000); //object(cj_fire_ext) (1)
CreateObject(1946,2459.97778320,-1653.67211914,12.64726257,0.00000000,0.00000000,0.00000000); //object(baskt_ball_hi) (1)
CreateObject(1637,2473.73681641,-1657.91430664,13.61764526,0.00000000,0.00000000,0.00000000); //object(od_pat_hutb) (1)
CreateObject(16337,2464.71020508,-1677.97644043,12.52265644,0.00000000,0.00000000,206.00000000); //object(des_cranecontrol) (1)
CreateObject(3287,2505.80761719,-1693.51855469,21.69651413,0.00000000,0.00000000,0.00000000); //object(cxrf_oiltank) (1)
CreateObject(922,2471.11303711,-1663.93151855,14.46160507,0.00000000,0.00000000,10.00000000); //object(packing_carates1) (1)
CreateObject(3564,2469.90869141,-1669.72595215,13.94288635,0.00000000,0.00000000,282.00000000); //object(lastran1_la01) (1)
CreateObject(3066,2474.30468750,-1677.07995605,13.41065311,0.00000000,0.00000000,230.00000000); //object(ammotrn_obj) (2)
CreateObject(2991,2471.13037109,-1663.93676758,12.94600677,0.00000000,0.00000000,24.00000000); //object(imy_bbox) (1)
CreateObject(1362,2470.34570312,-1665.06909180,14.17454815,0.00000000,0.00000000,0.00000000); //object(cj_firebin) (2)
CreateObject(3571,2482.77636719,-1681.67468262,13.67883301,0.00000000,0.00000000,348.00000000); //object(lasdkrt3) (1)
CreateObject(3576,2474.07080078,-1664.26586914,13.81484127,0.00000000,0.00000000,274.00000000); //object(dockcrates2_la) (1)
CreateObject(3633,2476.36352539,-1663.03100586,12.80838490,0.00000000,0.00000000,0.00000000); //object(imoildrum4_las) (1)
CreateObject(12957,2795.05859375,-1588.01550293,10.80504036,0.00000000,0.00000000,30.00000000); //object(sw_pickupwreck01) (2)
CreateObject(12954,2793.05859375,-1597.56994629,10.51043320,0.00000000,0.00000000,32.00000000); //object(sw_furnipile01) (2)
CreateObject(1265,2797.41992188,-1609.99438477,10.55662346,0.00000000,0.00000000,0.00000000); //object(blackbag2) (2)
CreateObject(1265,2797.56689453,-1611.63500977,10.91774940,0.00000000,0.00000000,0.00000000); //object(blackbag2) (3)
CreateObject(1265,2797.91381836,-1611.23315430,10.49270058,0.00000000,0.00000000,0.00000000); //object(blackbag2) (4)
CreateObject(1265,2797.48681641,-1612.05297852,10.49337387,0.00000000,0.00000000,0.00000000); //object(blackbag2) (5)
CreateObject(1265,2796.93652344,-1611.03515625,10.55410385,0.00000000,0.00000000,0.00000000); //object(blackbag2) (6)
CreateObject(1265,2797.10791016,-1610.74462891,11.00100327,0.00000000,0.00000000,0.00000000); //object(blackbag2) (7)
CreateObject(1265,2797.43847656,-1609.78234863,11.11004257,0.00000000,0.00000000,0.00000000); //object(blackbag2) (8)
CreateObject(1265,2797.40893555,-1609.33435059,11.51219559,0.00000000,0.00000000,0.00000000); //object(blackbag2) (9)
CreateObject(1265,2797.87060547,-1609.30358887,11.89160538,0.00000000,0.00000000,0.00000000); //object(blackbag2) (10)
CreateObject(1265,2797.54028320,-1611.42028809,11.46231842,0.00000000,0.00000000,0.00000000); //object(blackbag2) (11)
CreateObject(1265,2796.82519531,-1613.08496094,10.50129700,0.00000000,0.00000000,0.00000000); //object(blackbag2) (12)
CreateObject(1265,2796.25756836,-1612.03881836,10.56386185,0.00000000,0.00000000,0.00000000); //object(blackbag2) (13)
CreateObject(1265,2796.64672852,-1612.02258301,11.02968025,0.00000000,0.00000000,0.00000000); //object(blackbag2) (14)
CreateObject(1265,2797.06835938,-1610.52758789,11.53477097,0.00000000,0.00000000,0.00000000); //object(blackbag2) (15)
CreateObject(1265,2796.75170898,-1614.84130859,10.45477676,0.00000000,0.00000000,0.00000000); //object(blackbag2) (16)
CreateObject(1265,2795.36206055,-1613.50549316,10.39628220,0.00000000,0.00000000,0.00000000); //object(blackbag2) (17)
CreateObject(1265,2795.51904297,-1610.59545898,10.39824104,0.00000000,0.00000000,0.00000000); //object(blackbag2) (18)
CreateObject(1265,2796.64404297,-1610.01416016,10.39682007,0.00000000,0.00000000,0.00000000); //object(blackbag2) (19)
CreateObject(1265,2797.78808594,-1609.09399414,10.56163025,0.00000000,0.00000000,0.00000000); //object(blackbag2) (20)
CreateObject(1265,2799.29077148,-1608.74230957,10.48611641,0.00000000,0.00000000,0.00000000); //object(blackbag2) (21)
CreateObject(1265,2798.51953125,-1609.64379883,10.50405693,0.00000000,0.00000000,0.00000000); //object(blackbag2) (22)
CreateObject(1230,2796.19018555,-1617.52001953,10.33864117,0.00000000,0.00000000,0.00000000); //object(cardboardbox) (1)
CreateObject(1227,2796.26904297,-1619.66638184,10.70382595,0.00000000,0.00000000,256.00000000); //object(dump1) (2)
CreateObject(1224,2793.73437500,-1624.12951660,10.53678894,0.00000000,0.00000000,0.00000000); //object(woodenbox) (1)
CreateObject(1224,2793.43725586,-1626.30883789,10.53678894,0.00000000,0.00000000,0.00000000); //object(woodenbox) (2)
CreateObject(1224,2790.92382812,-1625.96362305,10.53678894,0.00000000,0.00000000,0.00000000); //object(woodenbox) (3)
CreateObject(1224,2791.30273438,-1623.80810547,10.53678894,0.00000000,0.00000000,0.00000000); //object(woodenbox) (4)
CreateObject(1224,2794.62792969,-1621.72766113,10.53678894,0.00000000,0.00000000,0.00000000); //object(woodenbox) (5)
CreateObject(1224,2793.41845703,-1626.21887207,11.76623249,0.00000000,0.00000000,0.00000000); //object(woodenbox) (6)
CreateObject(1224,2795.51977539,-1615.64868164,10.53678894,0.00000000,0.00000000,0.00000000); //object(woodenbox) (7)
CreateObject(1224,2788.17700195,-1626.10546875,10.53678894,0.00000000,0.00000000,0.00000000); //object(woodenbox) (8)
CreateObject(1224,2788.78295898,-1623.82214355,10.53678894,0.00000000,0.00000000,0.00000000); //object(woodenbox) (9)
CreateObject(1224,2790.23339844,-1625.33044434,11.70788383,0.00000000,0.00000000,0.00000000); //object(woodenbox) (10)
CreateObject(1224,2789.84570312,-1625.05554199,12.93732738,0.00000000,0.00000000,0.00000000); //object(woodenbox) (11)
CreateObject(1224,2792.53051758,-1622.64929199,10.53678894,0.00000000,0.00000000,0.00000000); //object(woodenbox) (12)
CreateObject(1220,2793.69995117,-1623.98547363,11.50310802,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (16)
CreateObject(1220,2790.73071289,-1623.23950195,11.50310802,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (17)
CreateObject(1220,2791.19970703,-1622.37243652,10.27366447,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (18)
CreateObject(1220,2794.82934570,-1615.77624512,11.30661297,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (19)
CreateObject(1220,2794.82495117,-1621.79772949,11.50310802,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (20)
CreateObject(1220,2787.46044922,-1624.53649902,10.27366447,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (21)
CreateObject(1220,2789.26879883,-1623.55017090,11.50310802,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (22)
CreateObject(1220,2793.47192383,-1626.10375977,12.73255157,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (23)
CreateObject(1220,2793.14257812,-1621.17553711,10.27366447,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (24)
CreateObject(1220,2788.33300781,-1625.78222656,11.50310802,0.00000000,0.00000000,0.00000000); //object(cardboardbox2) (25)
CreateObject(2671,2788.44824219,-1607.77600098,9.92187500,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_3) (2)
CreateObject(2674,2795.08398438,-1618.40686035,9.94361496,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_2) (1)
CreateObject(2676,2790.97363281,-1612.27929688,9.87348366,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_8) (1)
CreateObject(2677,2793.80688477,-1619.68444824,10.19389248,0.00000000,0.00000000,0.00000000); //object(proc_rubbish_7) (1)
CreateObject(3593,2789.59301758,-1603.85412598,10.63204288,0.00000000,0.00000000,44.00000000); //object(la_fuckcar2) (1)
CreateObject(3594,2784.70776367,-1604.04907227,10.55305195,0.00000000,0.00000000,0.00000000); //object(la_fuckcar1) (2)
CreateObject(1426,2781.68139648,-1601.88220215,9.92187500,0.00000000,0.00000000,0.00000000); //object(dyn_scaffold) (1)
CreateObject(11544,2776.52294922,-1598.47424316,12.12512493,0.00000000,0.00000000,4.00000000); //object(des_ntfrescape2) (1)
CreateObject(1472,2776.32031250,-1598.86511230,12.42523479,0.00000000,0.00000000,185.00000000); //object(dyn_porch_1) (1)
CreateObject(2929,2759.55541992,-1599.05480957,14.11527729,0.00000000,0.00000000,272.00000000); //object(a51_blastdoorl) (1)
CreateObject(2929,2759.46020508,-1595.26562500,14.53933907,0.00000000,0.00000000,271.99951172); //object(a51_blastdoorl) (2)
CreateObject(2929,2774.94653320,-1566.51037598,19.94612694,0.00000000,0.00000000,271.99951172); //object(a51_blastdoorl) (3)
CreateObject(2929,2774.95581055,-1563.46984863,20.31931305,0.00000000,0.00000000,271.99951172); //object(a51_blastdoorl) (4)
CreateObject(2929,2773.95239258,-1534.73669434,24.07724762,0.00000000,0.00000000,271.99951172); //object(a51_blastdoorl) (5)
CreateObject(2929,2774.09106445,-1530.86132812,24.52787399,0.00000000,0.00000000,271.99951172); //object(a51_blastdoorl) (6)
CreateObject(2929,2774.06787109,-1528.01501465,24.88628960,0.00000000,0.00000000,271.99951172); //object(a51_blastdoorl) (7)
CreateObject(2929,2785.33276367,-1510.91967773,24.08120918,0.00000000,0.00000000,0.00000000); //object(a51_blastdoorl) (8)
CreateObject(2929,2787.27148438,-1510.92639160,23.51451874,0.00000000,0.00000000,0.00000000); //object(a51_blastdoorl) (10)
CreateObject(2929,2782.15649414,-1510.81835938,24.73840523,0.00000000,0.00000000,0.00000000); //object(a51_blastdoorl) (11)
CreateObject(2929,2815.67944336,-1514.95568848,17.15923119,0.00000000,0.00000000,0.00000000); //object(a51_blastdoorl) (12)
CreateObject(2929,2819.56250000,-1514.94299316,16.28540993,0.00000000,0.00000000,0.00000000); //object(a51_blastdoorl) (13)
CreateObject(2929,2821.57250977,-1514.92578125,15.74179173,0.00000000,0.00000000,0.00000000); //object(a51_blastdoorl) (14)
CreateObject(2929,2825.87402344,-1514.74853516,13.09704590,0.00000000,0.00000000,0.00000000); //object(a51_blastdoorl) (15)
CreateObject(2929,2825.70898438,-1514.79614258,16.69704628,0.00000000,0.00000000,0.00000000); //object(a51_blastdoorl) (16)
CreateObject(2929,2826.87670898,-1593.40039062,11.89318752,0.00000000,0.00000000,58.00000000); //object(a51_blastdoorl) (18)
CreateObject(2929,2829.01928711,-1590.13098145,11.71390820,0.00000000,0.00000000,56.00000000); //object(a51_blastdoorl) (19)
CreateObject(2929,2834.29882812,-1580.32470703,11.88578320,0.00000000,0.00000000,65.99731445); //object(a51_blastdoorl) (20)
CreateObject(2929,2841.36425781,-1560.53649902,-39.03799057,0.00000000,0.00000000,55.99731445); //object(a51_blastdoorl) (21)
CreateObject(2929,2828.17114258,-1587.85461426,11.88578320,0.00000000,0.00000000,165.99731445); //object(a51_blastdoorl) (22)
CreateObject(1558,2826.80053711,-1586.38842773,10.66770172,0.00000000,0.00000000,0.00000000); //object(cj_cardbrd_pickup) (2)
CreateObject(1328,2829.26879883,-1588.70666504,10.43701172,0.00000000,0.00000000,0.00000000); //object(binnt10_la) (1)
CreateObject(1219,2827.27734375,-1591.32922363,11.27616215,0.00000000,45.00000000,150.00000000); //object(palette) (3)



Вопросами по сайту и так же игровому рынку (развод, невалидные товары, добавление в ЧС, проведение сделок)
не занимаюсь



MINIGUNaxa Дата: Среда, 21.12.2011, 16:29 | Сообщение # 221
Новичок
Сообщений: 1
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У меня вот такой вопрос . Если клео скрипт на не увелечение прицела , я где то слышал что это изменяется в weapon.dat , была прога для изменения его , но она к сожалению не чего не сохраняет .
Вот пара видео :
http://www.youtube.com/watch?v=MoEjogUTh0g
http://www.youtube.com/watch?v=ocJMdQ90Ouk&feature=mfu_in_order&list=UL
Andrey_Fedishin Дата: Четверг, 22.12.2011, 10:29 | Сообщение # 222
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включаю автодрайв, сажусь в машину и меня кидает с пас. места на водительское каждую секунду, что сделать что бы не перекидывало, что бы я мог просто сидеть за пас. или вод. местом?
Ch0c0Cube Дата: Четверг, 22.12.2011, 10:54 | Сообщение # 223
Admin
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Выключай авто драйв( L )
iMaddy Дата: Четверг, 22.12.2011, 12:15 | Сообщение # 224
Cheat-Master
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Quote (Andrey_Fedishin)
включаю автодрайв, сажусь в машину и меня кидает с пас. места на водительское каждую секунду, что сделать что бы не перекидывало, что бы я мог просто сидеть за пас. или вод. местом?

таймер измени

Добавлено (22.12.2011, 12:15)
---------------------------------------------
[CM]popal228,если что пиши в ПМ помогу вставить в мод



Вопросами по сайту и так же игровому рынку (развод, невалидные товары, добавление в ЧС, проведение сделок)
не занимаюсь



chirvonov Дата: Четверг, 22.12.2011, 17:12 | Сообщение # 225
Новичок
Сообщений: 5
Статус: Offline
Подскажите пожалуйста, как быстро разослать всем сообщения, может скрипт есть какой или что то вроде того, буду очень признателен.
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Статистика Форума