Чист.
Код
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0662: printstring "by legend2360"
0662: printstring "BlastHack - Cheating is art"
:NONAME_50
wait 400
SAMP.Available
else_jump @NONAME_50
call @NONAME_441 0 30@
0B34: samp register_client_command "rammo" to_label @NONAME_400
1@ = Render.CreateFont("TrebuchetMS", 9, 5)
:NONAME_113
wait 0
if
0@ == 1
else_jump @NONAME_393
2@ = 0
:NONAME_142
call @NONAME_515 3 30@ 2@ 0 3@
if
3@ == 1
else_jump @NONAME_371
call @NONAME_515 3 30@ 2@ 4000 3@
0C0C: 3@ = struct 3@ offset 64 size 4
if
not 3@ == 0
else_jump @NONAME_371
0C0C: 4@ = struct 3@ offset 34 size 2
if
4@ == 2358
else_jump @NONAME_371
0C0C: 4@ = struct 3@ offset 20 size 4
call @NONAME_558 1 4@ 5@ 6@ 7@
if
00C2: sphere_onscreen 5@ 6@ 7@ radius 0.0
else_jump @NONAME_371
SAMP.Convert3DCoordsToScreen(5@, 6@, 7@, 8@, 9@)
8@ += 5
Render.DrawText(1@, "AMMO", 8@, 9@, -253502464)
:NONAME_371
2@ += 1
2@ > 999
else_jump @NONAME_142
:NONAME_393
jump @NONAME_113
:NONAME_400
if
0@ == 0
else_jump @NONAME_432
0@ = 1
jump @NONAME_439
:NONAME_432
0@ = 0
:NONAME_439
SAMP.CmdRet
:NONAME_441
0@ = SAMP.Base()
0@ += 2173568
0A8D: 0@ = read_memory 0@ size 4 virtual_protect 0
0@ += 985
0A8D: 0@ = read_memory 0@ size 4 virtual_protect 0
0@ += 4
0A8D: 0@ = read_memory 0@ size 4 virtual_protect 0
ret 1 0@
:NONAME_515
1@ *= 4
005A: 1@ += 2@ // (int)
005A: 0@ += 1@ // (int)
0A8D: 0@ = read_memory 0@ size 4 virtual_protect 0
ret 1 0@
:NONAME_558
0@ += 48
0A8D: 1@ = read_memory 0@ size 4 virtual_protect 0
0@ += 4
0A8D: 2@ = read_memory 0@ size 4 virtual_protect 0
0@ += 4
0A8D: 3@ = read_memory 0@ size 4 virtual_protect 0
ret 3 1@ 2@ 3@