Чистый.
Код
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
0000: NOP
wait 0
if
0AA2: 1@ = load_library "kernel32.dll" // IF and SET
jf @Noname_334
if
0AA4: 30@ = get_proc_address "GetModuleHandleA" library 1@ // IF and SET
jf @Noname_334
0AA7: call_function 30@ num_params 1 pop 0 "samp.dll" 0@
if
0@ > 0
jf @Noname_334
0085: 2@ = 0@ // (int)
2@ += 2203832
:Noname_132
wait 0
if or
key_down 36
key_down 35
jf @Noname_132
0A8D: 5@ = read_memory 2@ size 4 virtual_protect 1
if
5@ > 10000
jf @Noname_132
0085: 30@ = 5@ // (int)
30@ += 40
0A8D: 31@ = read_memory 30@ size 4 virtual_protect 1
if and
31@ == 1
key_down 36
jf @Noname_273
0A8C: write_memory 30@ size 4 value 0 virtual_protect 1
gosub @Noname_336
printf "Dialog Hided" 2000
:Noname_273
if and
31@ == 0
key_down 35
jf @Noname_327
0A8C: write_memory 30@ size 4 value 1 virtual_protect 1
printf "Dialog Showed" 2000
:Noname_327
goto @Noname_132
:Noname_334
0A93: end_custom_thread
:Noname_336
0085: 30@ = 0@ // (int)
30@ += 2203916
0A8D: 31@ = read_memory 30@ size 4 virtual_protect 1
0085: 30@ = 0@ // (int)
30@ += 638256
0AA6: call_method 30@ struct 31@ num_params 3 pop 0 0 0 0
return