[CM]Braxis |
Дата: Воскресенье, 27.09.2015, 11:33 | Сообщение # 1
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Любитель
Сообщений: 32
Статус: Offline
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Лесопилка Решил слить сюда мою небольшую работу, а именно - мапп лесопилки, работа не особо сложная (~80 строк кода/объектов), но доработать можно. Код: Код RemoveBuildingForPlayer(playerid, 1454, -574.3906, -1476.8203, 10.3828, 0.25); RemoveBuildingForPlayer(playerid, 1454, -577.3438, -1478.5703, 10.6563, 0.25); RemoveBuildingForPlayer(playerid, 1454, -580.2891, -1480.3125, 10.7422, 0.25); RemoveBuildingForPlayer(playerid, 727, -578.4922, -1511.0781, 8.5078, 0.25); RemoveBuildingForPlayer(playerid, 727, -588.7031, -1493.3438, 9.4453, 0.25); RemoveBuildingForPlayer(playerid, 17457, -570.7344, -1490.3203, 15.0703, 0.25); RemoveBuildingForPlayer(playerid, 1454, -586.1953, -1483.7969, 11.0391, 0.25); RemoveBuildingForPlayer(playerid, 1454, -584.1328, -1485.9844, 10.5781, 0.25); RemoveBuildingForPlayer(playerid, 1454, -583.2422, -1482.0547, 10.7969, 0.25); CreateObject(18259, -555.56152, -1501.57068, 9.71290, 0.00000, 0.00000, 0.00000); CreateObject(1432, -553.69287, -1497.61731, 9.79170, 0.00000, 0.00000, 0.00000); CreateObject(2222, -553.80487, -1497.79797, 10.46910, 0.00000, 0.00000, 0.00000); CreateObject(1484, -553.59180, -1497.44226, 10.60270, -9.03360, 31.61760, 0.00000); CreateObject(1828, -550.85229, -1501.37891, 11.48580, -90.00000, -2.54070, 90.00000); CreateObject(349, -550.95642, -1501.74634, 12.36830, 10.72740, 1.12920, 90.00000); CreateObject(944, -558.84418, -1496.19775, 10.47190, 0.00000, 0.00000, 16.09110); CreateObject(960, -559.48059, -1496.21167, 11.38910, 0.00000, 0.00000, 0.00000); CreateObject(2040, -559.93817, -1495.88916, 11.21490, 0.00000, 0.00000, 0.00000); CreateObject(2042, -559.50208, -1495.86621, 11.17500, 0.00000, 0.00000, 0.00000); CreateObject(2043, -559.67950, -1496.21704, 11.20010, 0.00000, 0.00000, -99.59820); CreateObject(2891, -559.14410, -1496.39319, 11.09522, 0.00000, 0.00000, 0.00000); CreateObject(2891, -559.46448, -1496.50000, 11.04270, -23.89340, 0.00000, 90.00000); CreateObject(18890, -551.41479, -1495.15723, 9.82300, 90.00000, 0.00000, 170.26939); CreateObject(18890, -551.17712, -1494.76636, 10.69250, 0.00000, -5.30760, 124.49940); CreateObject(2901, -557.23230, -1495.20154, 10.33850, 0.00000, 56.01910, 0.00000); CreateObject(2901, -558.31958, -1495.60706, 11.27950, 0.00000, 0.00000, 37.00000); CreateObject(939, -551.64270, -1507.83215, 10.62990, 0.00000, 0.00000, 93.00000); CreateObject(337, -552.80719, -1506.62610, 10.64990, 180.00000, -5.00000, 2.00000); CreateObject(341, -552.12561, -1506.63879, 12.07530, 7.50000, 32.00000, 80.00000); CreateObject(341, -552.16559, -1506.99878, 12.07530, 7.50000, 32.00000, 40.50000); CreateObject(849, -559.03345, -1509.93604, 10.07190, 0.00000, 0.00000, 107.50000); CreateObject(12957, -562.02698, -1517.25781, 8.83150, 0.00000, 0.00000, -72.50000); CreateObject(1463, -554.33228, -1512.29834, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -555.43829, -1512.29834, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -556.85828, -1512.29834, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -558.42029, -1512.29834, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -558.42029, -1513.86035, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -557.14227, -1513.86035, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -555.72229, -1513.86035, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -554.44427, -1513.86035, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -554.44427, -1515.13843, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -555.72229, -1515.13843, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -557.00031, -1515.13843, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -558.27832, -1515.13843, 8.49080, 0.00000, 0.00000, 0.00000); CreateObject(1463, -558.27832, -1514.57043, 8.91680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -556.80829, -1514.57043, 8.91680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -555.53430, -1514.57043, 8.91680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -554.06427, -1514.57043, 8.91680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -554.06427, -1513.10034, 8.91680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -555.53430, -1513.10034, 8.91680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -556.80829, -1513.10034, 8.91680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -558.18030, -1513.10034, 8.91680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -558.18030, -1513.88440, 9.40680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -556.80829, -1513.88440, 9.40680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -555.43628, -1513.88440, 9.40680, 0.00000, 0.00000, 0.00000); CreateObject(1463, -553.96631, -1513.88440, 9.40680, 0.00000, 0.00000, 0.00000); CreateObject(709, -552.97339, -1546.82434, 7.36850, 0.00000, 0.00000, 0.00000); CreateObject(708, -563.81207, -1541.43579, 7.81100, 0.00000, 0.00000, 0.00000); CreateObject(709, -542.27582, -1534.97498, 7.39300, 0.00000, 0.00000, 0.00000); CreateObject(841, -550.52881, -1541.31934, 7.61240, 0.00000, 0.00000, 0.00000); CreateObject(842, -552.22687, -1541.54297, 7.59700, 0.00000, 0.00000, 0.00000); CreateObject(841, -550.20172, -1543.20776, 7.38012, 0.00000, 0.00000, 0.00000); CreateObject(341, -550.68750, -1542.83215, 8.66430, 6.50000, 36.50000, -90.00000); CreateObject(18890, -550.75348, -1539.94580, 7.64920, -103.00000, 0.50000, 24.00000); CreateObject(762, -542.95520, -1543.48962, 7.46038, 0.00000, 0.00000, 0.00000); CreateObject(845, -575.41223, -1527.22021, 9.33190, 0.00000, 7.00000, 64.50000); CreateObject(12808, -536.43457, -1506.77454, 10.78630, 0.00000, 0.00000, -90.00000); CreateObject(838, -576.57813, -1516.68591, 10.99920, 0.00000, 0.00000, 0.00000); CreateObject(842, -574.46741, -1519.52075, 8.78300, 0.00000, 0.00000, 0.00000); CreateObject(1219, -561.47278, -1510.18738, 10.37620, 0.00000, -49.00000, -18.50000); CreateObject(1265, -557.84418, -1510.15015, 10.25910, 0.00000, 0.00000, 0.00000); CreateObject(1264, -561.49371, -1517.81226, 8.93370, 0.00000, 0.00000, 0.00000); CreateObject(1327, -557.70300, -1517.31091, 8.93370, 0.00000, 37.50000, 90.00000); CreateObject(745, -569.58020, -1538.28137, 8.18499, 0.00000, 0.00000, 0.00000); Скриншоты: http://imgur.com/a/uSP0q
Сам дом и мини-лес находится чуть выше фермы у переезда ЛС-СФ (Ферма 0 Самп-РП)
Спасибо за внимание, тапками не пуляться.
Автор: Я.
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